Archive | Games RSS feed for this section

You Don’t Need Big Tits To Be A Video Game Heroine

21 Jun

In addition to playing a couple hours of “Ocarina of Time–3D” on Sunday, I also picked up and tested out “Alice: Madness Returns”. I remember hearing about the first “Alice” game but never got around to playing it; seeing the gameplay footage again last week intrigued me… ’cause you know, sometimes you don’t want to play a shooter or a puzzle game, sometimes you just gotta slice and dice your way to… no… no… this isn’t going in the direction I intended…er…

Image via

I can’t compare the sequel to the first game because I haven’t actually played the first game, but purchasing the second game gives you the opportunity to start from game one if you’d like, for free (download). I jumped right in and entered the macabre world of “Madness Returns”. The graphics are decent–somewhere between “Twilight Princess” and “CoD: Black Ops”–but the actual design of the environment is in no way lacking. Each “area”–for example, the first stage, which somewhat resembles an enchanted forest with too many toadstools, is littered with shells, waterfalls, glowing flowers, bugs–let’s just say if I were watching someone play this game it wouldn’t be a bad idea to… be under some sort of influence. I should probably include that it’s one of those platform/adventure games, so it’s a great deal of fun being a view/searching for where to go next. I’d like to note that the cutscenes are done 2D-style, not unlike illustrations pulled from a children’s book or a wood carving.

I haven’t played as many games as I should have, but I think I’ve played a fair enough amount to note that the gameplay in “Madness Returns” is very unique, overall. There are many ways to defeat your enemies–I’ll start off with your weapons–you see on the cover art she’s wielding a fancy butcher knife. It’s for slicing and dicing–if you didn’t realize by the gameplay trailer I posted, this game is a bit bloody. You also get a pepper grinder for long-range shooting. You can lock onto enemies for easy targeting (pretty helpful), and I have never had to use so many of the XBOX buttons at once. There’s a button for shrinking (“Drink Me”), while you’re tiny Alice you can see things you normally would not see, good for seeing hints or ways out if you’re lost. There’s a button for dodging, 2 keys to press when you want to block an enemy’s attacks using your umbrella, pressing the analog button does another thing, every single button is used and abused and I’ve barely even started the 2nd chapter of the game. In fact, I’m only on the 2nd “area” and the environment has completely changed already, including Alice’s clothing.

Not quite how you remembered the Cards, am I right? image via

Not quite how you remembered Alice, am I right? image via

Enough about the gameplay, there are endless youtube videos for that. The story is straight-forward–taking place a few years after her family’s death when their house burned to ashes and Alice was the lone survivor, witnessing it all, she now resides in an orphanage, still undergoing therapy. You would think that Alice would never have ventured back into Wonderland, but American McGee says, “No.” So here we are, playing as a mentally unstable and very dangerous little girl, in a fairly grim, steampunk-tinged fantasyland, trying to collect memories and forget about the trauma.

I’ve only played for 2-3 hours so far and barely made it through the first chapter. There are about 6-7 main chapters, and each chapter has about 17-20 sub-chapters. Oh, did I say first “chapter”? I MEANT SUB-CHAPTER. I am going to feel like a fucking accomplished human being after I beat this game, but only for a few moments before realizing how truly pathetic that is could be.

Welcome to Wonderland... concept art for the game, image via

Welcome to Wonderland... concept art for the game, image via


Sidenote: You can download “dresses” that can enhance certain aspects of your fighting prowess, it’s like dress-up with a purpose.

Back In Time

20 Jun

Let’s state the obvious–yes, I pre-ordered Ocarina of Time for the 3DS and yes, I spent a good 3 hours playing it this afternoon ignoring all else. After about an hour and half of the 3D my eyes started to hurt a little so I had to turn off the 3D setting. That’s the only flaw with the game–I can’t look through the 3D view for too long.

Other than that, and the smaller screen, Ocarina of Time for the 3DS is enough reason to buy a 3DS. Oh wait… I think that’s why I bought one. Hard to believe it’s been a full 13 years since the original N64 version was released, and while I was hoping for a new TLoZ game for the handheld systems, I’m pretty damn satisfied with this remake.

I’ve written about TLoZ before as being my favorite video game franchise, basically because “Link’s Awakening” was the first handheld game I played. Now playing this new version of OoT for the 3DS I felt like a kid again, as I was rediscovering everything I loved about Ocarina of Time.

Unfortunately, I don’t remember much of the temples or any of the secrets so I didn’t breeze through the game. Hell, I can’t even remember the bosses from “Spirit Tracks”. But I’m not going to sit here and write a walkthrough or review the game. You’ve read all the reviews already, so you already know that this game is awesome.

I played about 3-4 hours today before I finally decided to switch gears up a little and play Alice: Madness Returns (blog post coming tomorrow), and wanted to take some time to draw the connection between Nintendo’s smart move to use Robin Williams and his daughter, Zelda (named after the Princess Zelda) for this particular game commercial. You’ve already seen this commercial and probably got a bit teary-eyed, simultaneously shitting bricks with excitement as well, I suppose… wow, that’s just not a pretty picture at all. But anyway, before I started playing OoT, I thought it was a great commercial, Robin Williams just earned +1000 points in my book, etc etc etc… especially for those of us who grew up with TLoZ games, we already know the drill–don’t go on a slashing spree with the Cucco’s, try to break all the pots you find even in someone’s home, destroying bushes is a necessity when you’re poor but it’s such a waste of time. However, once you find yourself actually playing the game (again, on the 3DS) it truly takes you back to your childhood–in the same way as sneaking into your old middle school to play tetherball with your friends, you know? I’m throwing around the term “childhood” even though some of the readers of this blog aren’t in their early twenties, but maybe their early thirties–it takes you back to your youth, when you were less of an adult. I was wondering why the designers this time made Link look even moreso like a kid than ever (really, you want the peace of Hyrule to rest on this mute kid??) but I’m not going to question that logic because throughout the years, TLoZ games have always been games for everyone. They don’t have blood and gore, it’s not insanely difficult, the recurring characters are very memorable, and the temples require the right combination of puzzle-solving techniques and skill. The stories are also compelling enough, simple as they may seem–humble dude saves lovely princess and kingdom–but there’s always some kind of crazy variation in the gameplay to keep things exciting. I would also like to point out how great the soundtracks always are for these games. There aren’t too many theme songs are considered classics, themes that we can instantly identify within 5 seconds, but every single time I hear the TLoZ theme, my heart is ready for adventure again.

Played on the ocarina, of course.

It’s A Different Kind Of Marathon

26 May

I’m gonna go off a tangent here and break away from our usual stream (it’s more like a drizzle now I suppose) of posts regarding new/cool stuff and take some time to talk about cosplay culture. FanimeCon is this weekend and after all the fun times I experienced, and good friends I made last year at Anime Expo, I am pretty excited to delve into that welcoming atmosphere again.

My mom was surprised and shocked that I’m still going to anime/comic book conventions at my age. I’m not really that old but she, like most others, associates animation with children, which is completely false because the anime I watch should not be viewed by children. No, wait, that’s not what it sounds like. Ah… whatever.

I wrote in one of the first gspot blog posts that I “fell out” of anime near the end of high school/beginning of college, then was drawn back in via Death Note. I’m not going to reiterate what I wrote in that post [here] but I’m getting my point soon, about cosplay.

It’s only natural that we judge the calibur of someone’s costume. But do any of us really even know how to sew? Better yet, would we even have the guts to put on a funky wig, carry a huge-ass sword, fully-clothed like a fantastical character from a world we’ve yet to see in the flesh? “Cosplay fail” is a common term many of us like to throw around when we see a poorly-assembled (not aesthetically pleasing) cosplay, but after going to these conventions and just being in the good spirit of the entire community, having the “best” costume isn’t what cosplaying is about.

People cosplay for different reasons, mostly for fun, and to a degree, out of our respect and admiration for the creators of that anime, manga or game. Within the cosplay community, sure, there are “famous” cosplayers, mostly due to their skill levels being higher than most, but it’s not a popularity contest. I remember last year, an associate of mine, who was not familiar with otaku, anime or manga culture went to Anime Expo with my group. He said it was one of the most remarkable weekends in his life, there was so much positive energy and passion. I really thought about what he said, because I left the convention with some great friends I may not have been able to meet had I not cosplayed or had the guts to approach. Loserific is one I met last year and she’s one of the coolest and most genuine people I know.

My favorite cosplay from last year's Anime Expo--MONONOKE!!

It’s a difficult feeling to describe, being at an anime convention. On a regular basis I’m always wondering who I can geek out who doesn’t accuse me of being a “true otaku” just because I don’t watch Naruto. Fuck off, I don’t have a TV, and Sakura is too annoying. Sure, there are about 12938012938 Naruto cosplayers at every anime convention, but they’re introduced to a wealth of new and old anime once there, even for me, who will watch at least 3 episodes of a series to see if it has enough to capture my interest. Marathon anime or go home. If a series is not good enough for me to marathon, it clearly isn’t worth my time. I just have to point out that watching the 2nd Gurren Lagaan movie in a large room with GL cosplayers, and the host announcing, “Can all the Yoko’s keep their bazookas on the floor away from the aisles please?” was pretty awesome. Again, it’s hard to describe the feeling of unity at these conventions, so this is probably turning into a really lame post where I’m trying to reflect on all my convention experiences.

I was pretty excited to see these Trinity Blood cosplayers last year.

I guess what I’m just trying to say is, one shouldn’t be judged for going to conventions (yeah, so “otaku” generally has a somewhat negative connotation, re: Genshiken), nor should one be judged for a last-minute or store-bought cosplay. I commend anyone who has the guts to dress up as someone else during the daylight hours and to full on geek out with strangers. But then again, once we start to get to know each other, we’re no longer strangers.

So why do I pour in hours and hours to cosplay? I guess it’s just my way of showing my respect and admiration for the game, the anime or manga, and its creators. And let’s face it, I just have way too much time on my hands.

Within the exhibit hall, you'll probably be able to find everyone and everything, aside from body pillows.

And here’s a shameless plug for myself if you’re at FanimeCon this weekend, I’m running around in this fantastical slutty wizard outfit so come say herro!!!

Zephie from Magna Carta 2, which was kind of a "meh" game but had some nice graphics

Treasures and Trinkets from Taiwan

9 May

For lack of a more clever title, this post is exactly as it is–the useless-but-cool merchandise I picked up while in Taiwan the past week.  I had originally planned to go to both Japan and Taiwan during my vacation but with the earthquakes in Japan I had to change my itinerary to Taiwan only.

The week I was in Taiwan, I was fortunate to catch the Taipei Game Expo. It was not as it seemed. I thought I’d get to sample new video games for various consoles but it was actually an arcade game expo… which was still cool, but since 60% of the machines there were slot machines of various types I was a little disappointed with the idea I was so sold on. I took a few photos and videos only to realize, on the back of my industry badge that I wasn’t supposed to take pictures. OH WELL. ENJOY BELOW MWAHAHAHA (It’s not like anyone reads this blog anyway).

Besides the game expo (let me also mention it was right next door to the Vegetarian Food Expo, which was an excellent move because I got hungry after playing games and such, and Taiwanese people are very generous with their food. Needless to say I ate and drank to my liking), I also visited a ton of malls and shopping centers, picking up some random objects.

Clearly I took this photo very quickly.... BB (Super-Deformed) Gundams and Keroro Gunso Plamo Collection model kits

BB Gundam (super-deformed)

Just to show you how small this thing is

Left: BB Gundam, Right: Keroro Gunso Plamo Collection

Keroro Gunso Plamo Collection - Tamahorn



Artbooks - Gelatin, We Are, Cannabis Works

Nanoblocks, super tiny lego blocks


Outside of Toyland, load up your Pokemon and go at it with your friends. Like I'd be caught doing this... um.. yeah....


Vocaloid Miku Hatsune Project Diva Arcade Game

Vocaloid Miku Hatsune Project Diva Arcade Game

Vocaloid Miku Hatsune Project Diva Arcade Game

Yes, this entire corner dedicated to Miku.

Piano simulation (of sorts) game

Can I have one of these

Massive multi-player ultimate button-mashing game under the sea

Another dance simulation game... of sorts

Unfortunately a lot of these games I couldn't play for free...

Booth babes and guests

True Jedi

7 Apr

Image via

I know I should have been doing my taxes last night and not playing my new Lego Star Wars III: Clone Wars game, but my only justification is that I didn’t want to stare at my computer screen anymore, so why not stare at a 3D video and deteriorate my vision?

I’m still getting used to the 3DS considering I just got this game yesterday, and I already forgot to save–legitimately I forgot that the “start” button was on the bottom of the screen and instead of hitting “Start” to pause the game, I “accidentally” hit the “POWER” button. Good thing I was only bout 1.3% into the game, otherwise, random objects would have been thrown.

So even though I’ve played about 3 hours of this game thus far, I can already tell you that the battery life on the 3DS is AWFUL. I played for 3 hours and I got the low battery warning. About 5 mins later the game system shut off. Again, I didn’t get to a checkpoint to save. Can you tell it was not such a good night?

On the bright side, with the Lego Star Wars games, you can always go back to a previous level after you’ve acquired certain characters (Jedi’s, Siths, Bounty Hunters…) and access different parts of the stage, so I didn’t really mind replaying certain parts of the game, even though recollecting all those tokens is not so enjoyable the 3rd time around. How is the gameplay on this system with this particular game? It’s very similar to the Lego Star Wars III: Clone Wars for the PS3. Obviously, some of the “challenges” have been adjusted to fit the 3DS–use of the stylus, for example. If you’ve ever played one of those Lego video games, you’d probably understand why the difficulty level is generally low on these games, but they are still very enjoyable and clever in adapting the content into a game. For instance, Jedi characters being able to use the Force to move objects around, using your lightsaber to scale walls, cut holes into doorways… the little details were not missed.

I think the one drawback to playing games on the 3DS though, is how I felt the 3D graphics were screwing with my eyes. If you don’t hold the 3DS at the correct angle while you play, the images look blurry and trippy since only the top screen is in 3D. I felt like this after about an hour and a half, then I turned the 3D off. The images then seemed too flat and unexciting to me so I turned the 3D settings back up again. I just don’t think I can play on this system for a long time even though the colors are so vivid and I much prefer the Circle Pad over the Control Pad.

Looking at the graphics on this system though, makes me VERY excited for “Ocarina of Time”, because I look forward to … spending weekends staying at home conquering temples…. and stuff…


31 Mar

If you “liked” us on Facebook, this post will include media I have already posted previously, and then some.

I do spend (time well spent is not time wasted) a lot of time on the internet–guilty of creating my own captions for memes too…. and sometimes I do find some pretty cool shiyet. This cool shiyet is usually in the form of music. Sometimes it’s “a holy light has shone from above”! As in the case of these video game-related remixes below:

1. Super Smash Bros. Melee MIX by Middle Finger Music

2. The Legend of Zelda Electrixx Remix by Electrixx

3. Star Wars intro by Asian Trash Boy (not a video game but it’s too superb for me not to post)

4. Nintendo mash-up with Legend of Zelda theme, Mario Bros. theme and Tetris theme by Yenn

5. Sonic the Hedgehog theme mash-up with ATB’s “Don’t Stop” by FunWithBonus

6. Tetris theme (Boo Remix)

7. Ocarina of Time electro medley by The Bea7nix

8. Tomb Raider theme (Lo-Gravity Remix) by Vertigo

And these are all guaranteed to be much more interesting with some Captain Shepard dancing:

There are a ton of other remixes out there but these are just a few of my favorites; it’s always nice to see these classic melodies being remixed and reintroduced.


30 Mar

The title of this post is a very accurate representation of my face upon opening the box and deflowering my new 3DS. In fact, my face still kind of looks like this. It is a good thing I have no roommates, she/they would not approve of the current situation in my bedroom right now. Enough of my blabbering. You want to see the system, and I will give you a visual guide below, because I know you don’t really care to read at 8am on a Wednesday morning.

I got the black version.

The new stylus! Very sleek, love that the length is adjustable.

Compared to the DSi (back view). The stylus is located at the back of the 3DS.

Right side, stacked on top of the DSi. The 3DS is slightly thicker.

Left side showing volume control and SD card slot, compared to the DSi.

Main menu.

Different set of controls compared to the DSi, there is now a "Home" button!

If you're tired of the 3D you could switch it off or adjust the depth using this to toggle.

Hardware aside, I have not received my Lego Star Wars game yet (should be tomorrow) so I can’t write up my gameplay experience yet. HOWEVER, I did receive these interesting “AR Cards” that are fucking magical. Fucking. Magical. See below as I tried to capture my excitement:

Don't bend these babies.

You will see what these do, mwahahahahahhaah!!

If you find "AR Cards" on the home menu, follow the directions. First, it told me to line up the AR Card in a well-lit area, placing the card like so on a flat surface. I have taken a series of photos showing the card on my notebook as well as the graphics displayed on the screen.


Excuse my messy nightstand. Oh and yes, that is a Lego Stormtrooper Alarm Clock.

Onto the next level! To truly experience the 3D effect you are encouraged to move around, as long as you stay within 14" of the card. I had to move in order to shoot some of the targets. I realize how lame I must look while doing this.

Boss level, ahahahaha.

Now you may be wondering (or not) what the character cards do. Like the DSi, you can also take photos on the game system. I had a little too much fun with this.

The Link card. Photo is from the SD card. You can make him change poses.

Samusssssss. I don't have enough LIGHT in this damn room. I was going to setup Samus to fire at my Gundam model. Oh well.

Heh heh heh. I am so immature.

YEAH, Link vs Ryuk. When will you EVER see that outside of this blog? That's right.

There are a ton of other features that I did not write about but I’m sure you’ve read about the 3DS everywhere else and we don’t so much like to regurgitate information without adding our own spin to it on this blog.

One last thing I want to point out is the Mii Maker. You can walk around and try to pick up other Mii’s Mingle. Apparently, leaving your 3DS on “sleep mode” and having your wi-fi enabled, your Mii shared, will help to alert you of other Mii’s in your area as you walk around.

You can make a Mii! Just like the Wii! Do I really look like this? WHO KNOWS. MWAHAHHAHAHAHAHAHA.

%d bloggers like this: